Friday, March 6, 2009

Power play

A Powerplay is a rule introduced in 2005 concerning fielding restrictions in One Day International (ODI) cricket and designed to give a temporary advantage to the batting side. In the past, there was a 15-over period at the start of an innings when only two fielders were allowed outside the 30-yard circle. This meant that attacking batsmen were likely to score runs quickly in the first 15 overs, because they were able to play aggressive shots likely to result in a boundary at a lower risk of being caught out, but would become more watchful after the end of the spell.

In an effort to keep the game more exciting during the middle overs, this rule was amended to apply not only to the first 10 overs of every innings, but also in two blocks of five overs, Powerplays, of which one may be used by the fielding captain, and one may be used by the batting captain

1 comment:

  1. The Powerplay was intended to add to the excitement in ODI cricket. If the batting team has got off to a very quick start, the fielding captain is likely to choose to delay Powerplay 2 and 3, and instead spread out the field to stem the flow of runs. Powerplays may then be taken when an attacking batsman is out, or when the run rate has been reduced. Otherwise, all 20 Powerplay overs are likely to be taken at the start of the batting team's innings.

    A captain whose team is bowling second may choose not to take the second and third powerplays if the total seems likely to be chased down within 40 overs.

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